THE Ultimate Lightsaber ModCreated By: Darth333, Seprithro, svösh, T7nowhere, and myself. Please Read the README for installation instructions ---------------------------------------------------- This mod is in no way shape or form endorsed by LucasArts OR Obsidian Entertainment.Use entirely at your own risk. This mod may only be hosted at the following websites: pcgamemods.com and Lucasfiles unless permission is given by the USM team to host on other sites. Yes thats right The Ultimate Saber Mod is finally released. Its taken us MUCH longer than we originally thought(3 months), but hey these things happen About USM: The main focus of this mod is the 36 New lightsaber hilt models, which have been integrated into TSL. The majority of the lightsaber models also come in 5 color variants. Due to the number of New unique lightsaber models we could not make them be useable in all the colors that the normal game sabers have, but the base colors are available and several of the lightsabers have new unique colors. It should be noted this mod is not intended to give you the player a lightsaber from the start of the game, but instead to enhance what is already there. The player will have the choice of building one of the several new hilts as part of the Lightsaber quest, this is of course on the condition that you have one of the new Color crystals already in your inventory. Don't worry they will be available by the time you have all the lightsaber parts to build your first saber. The lightsaber crystals are integrated into the random loot generation.You will also be able to find fully built Lightsabers at certain areas of the game. Additionally after the Lightsaber quest is complete Bao-Dur will be able to build the New USM lightsabers provided you have 1 usm crystal, 1 default game hilt and 900 credits for parts. The NPC's that are trainable as Jedi will also build their own lightsabers after the initial training. Additionally Kreia will join your part with her own custom lightsaber and Visas will build a new one after you destroy hers. All of the important Jedi and Sith NPC's In the game will also be sporting there new Lightsaber hilts. Among those are: Master Kavar, Master Vash, Master Vrook, Master Zez-Kai Ell, Atris, Darth Sion, and Darth Nihilus. Additional: Darth Nihilus has also been Pumped Up and he now has a few new tricks up his sleeves. There are also a few new nice surprises to be found! Due to the way lightsabers work in TSL you will not be able to use the USM crystals in the same manner that you could with the normal Color crystals. So you will not be able to use Double bladed lightsaber crystal in a normal single or short sabers. Think of them like a key to unlocking the new hilt models. If you do place a USM crystal in the wrong Lightsaber type it will turn into what looks like a grenade, So simply hit the cancel button and not the assemble button to return your lightsaber to normal. ------------------------------------------------------------------------------------ Positive side effect: As a side effect of making this mod a few game bugs were discovered and have been fixed. Most of them are minor. -Entering the Hidden Jedi enclave on Telos: When entering Handmaiden will tell you to "Lay down your weapons and you shall not be harmed." If you choose the LS reply option "All right - we mean no harm." then it would end the dialog and the story would be dead. You can now choose this reply and the story will proceed to the next plot point in the game. -Bao-Durs Bad dream about Malachor V, One reply option would end the dialog prematurely. The Reply is now linked to the proper entry. -Disciples intro Dialog that happens in the enclaves sub level. If Disciple doesn't join you he says he will leave and meet you at Khoonda, But at the end of the dialog he just stands there like a moron so I added a script to the dialog that makes him run out of Khoonda. -Another that is related to the one above is when you arrive back at khoonda If the global is not set to make carth be the Republic admiral then Disciple will talk to a wall( this really annoyed me as I didn't know what the hell was going on in that scene the First time I played TSL). Now he will be talking to the alternate Admiral that you see if Carth is not the Admiral. -Fixed Visas marrs Bugged Forcesight dialog, it turns out if you don't ask her "How do you see through the Force?" as soon as you see the option Then you can't ever ask it again because that reply is attached to a string that would be cut off from the main dialog string. So I linked it to her main dialog node. so now you can ask her even if you didn't right away. -The Dialog with the 3 Jedi Master near the end of the game. One of Kavar's sentences was spoken by Zez, a reply was broken and near the end of the scene Vrooks Lightsaber would not ignite when it should have been. This mod weighs in at 22MB! ----------------------------------------------------------------------------------- Credits: Artists: ChAiNz.2da, Seprithro, svösh, and T7nowhere. ChAiNz.2da: Xia Terashai's Short Saber Disciple's "Agenda" Lightsaber Segan Wyndh Long Saber Zez-Kai Ell's Double Saber BA-122 Prototype Double Saber ------------------------------------------ Seprithro: Darth Nihilus' Lightsaber Master Vrook's Lightsaber Darth Sion's Lightsaber Type-S Short Lightsaber Type-G Short Lightsaber Type-J Lightsaber Type-E Lightsaber Alora-sor-Dana's Lightsaber ------------------------------------------ svösh: Brianna’s Balance Negotiator Type A Lightsaber [aka ani’s ep2] Type B Lightsaber [aka Yoda’s ep2] Type C Lightsaber [aka Dooku’s ep2] Darth Bandon's saber Kreia's walking stick Master Vash's Harmony Atris' Master Prism Master Kavar’s Shield Master kavar’s Prize Visas’ Hope Of Katarr Death Mask ------------------------------------------ T7nowhere: Blood of Malevolence Darth Malak's Lightsaber Stylized Exar Kun Lightsaber Rocarian Double-Bladed Lightsaber[aka Darth Mauls Lightsaber Ep1.] Padawan Lightsaber[aka. Lukes Skywalkers Lightsaber ANH] Jedi Master's Lightsaber[aka. Mace Windu's Lightsaber AotC] Jedi Knight's Lightsaber[ aka. Obi-Wan Kenobi's Lightsaber ANH] Traditional Jedi Knights Lightsaber[aka. Qui-gon Jin's Lightsaber Ep.1] Atton's Lightsaber Bao-Dur's Lightsaber Mira's Lightsaber ------------------------------------------ Scripting, 2da editing and Item placement: ChAiNz.2da, Darth333 and T7nowhere. ChAiNz.2da: BA-122 Prototype Double Saber Mini quest. Edited and combined Upcrystals.2da and baseitems.2da to be compatible with as many other mods as possible. Darth333: Random loot script that is intergrated into the games normal Random loot ,generation and debugging. T7nowhere: Gameplay intergration: Script writing, Sith and Jedi Master Lightsaber replacement, Dialog editing, debugging. ------------------------------------------ Play testing: Colma Adawin(Formally known as MattColejk), maverick187, Mono_Giganto, RedHawke, Seprithro, ChAiNz.2da, Darth333, svösh, tk102. Special Gratitude goes out to our play testers Colma Adawin(Formally known as MattColejk), maverick187, Mono_Giganto, RedHawke & tk102 for their helpful feedback and bug finding. A very Special Thanks goes out to cchargin who made it Possible for us to make new lightsaber hilts for use in TSL, tk102 for His assistance in debugging, and for all his very useful utilities for which we all could not mod KotOR and TSL with out, Fred Tetra for his continued support of KotoR tool(aka. KT) another tool us modders could not live without, Xcom, Envida, and Of course stoffe -mkb- for their excellent Scripting knowledge, scripts and assistance. ------------------------------------------------------------------------------------ Terms of use This mod may not be re-upload to any other website besides LucasFiles.com and PCGameMods.com Unless permission to do so is given by the USM mod Team. This means you guys at Kotorfiles You may alter the contents of this mod in anyway you see fit for your personal use only. You are not allowed to use any of this mods resources in other released mods without express written consent of the USM modding team. The source scripts are there for modders and can be used freely. ---------------------------------------------------------------------------------- Finally thanks to all those people that supported us and have been eagerly awaiting this mods release. * Details can be found in the readme file* |
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